Information
A server that been worked on for over a year, our intentions are clear that we want to create a long term server with a low rate experience and drop rates to satisfy everyone's ambitions to find a good server to settle in, Redemption-KalOnline is old-school based server and it will always be, here is some of the systems and information about our server..
Redemption Kal is based on Low Rate Experience and Drops, but it's not a super low rate since server start because we believe that real fun starts after 50 so it will be easy from 1 to 35, bit harder from 35 to 50 and the real server's low rate starts after 50..
Daily quests will be giving no experience, but you will be able to obtain mana potions, kc items, exp/egg/fishery stones, Eels and Picking Pet from it..
We are using a new and different calculations for our skill damages where there're no damage caps, every skill upgrade really matters and every point really scales with your skill damage..
Everything in our KalCash shop is normally obtainable in the game (We have no overpowered items)..
DSS, Jewels, Qigongs, Trigrams, Hanin Mirrors, Riding Pets, Custom Suits, Weapon Skins..
HP/DEF Absorption..
There will be no golden coin nor rewards for setting shops, only fishing is available and is limited to 5 fishers per IP..
Only obtainable from voting box, daily quests, storyline missions and will not be added to KalCash shop..
Mana potions will be only obtainable from quests and will not be added to merchants..
There will be no Instant pimp stones, Mix Master is the only way to use stones and to make your weapon Imperial..
There will be only 5/5, 6/6, 7/7 (Physical and Magical), for higher levels you need to do them your self (Using tailsmans of attack/magic).